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Baten kaitos smash bros
Baten kaitos smash bros











baten kaitos smash bros

While featuring a new cast of playable characters, younger versions of characters from the original game can be found scattered across the game's world, albeit twenty years younger. While many of the locales are present in an altered form, the game also features several new locales, such as the continent of Hassaleh, and Sedna, a fantastical town made entirely out of clay sculptures. The game is a prequel to the original Baten Kaitos game, taking place in the same fictional world twenty years prior to the events of the first game. The game does not contain random battles enemy characters are visible on the field, and the player is able to choose to fight or avoid them. The game contains no "out of battle" statistics, so there is no need to heal characters after battles. As the game progresses, the player may add more Magnus into the decks, or organize preset decks that may be set to either active or inactive for use, allowing the player to set up themed decks for specific battles. Battle Magnus are assigned number value, and playing increasingly higher numbered cards spur combos that increase effectiveness. A key difference is that all characters now use cards from a single deck and play from a single hand, instead of having separate decks as it was in the original Baten Kaitos. Battles are turn based, but have brief time limits in which cards must be selected as well. The game retains the core battle system from the original game as well, which focuses around the player selecting Magnus cards in specific orders to attack and deplete the health of computer-controlled opponents. In addition to playing through the game's main narrative, many side quests exist as well, including on-going efforts to restore the abandoned village of Sedna. As the game progresses, the player obtains more Magnus to be used and manipulated as needed. For example, combining "Saber" and "Flame" creates the stronger "Flame Sword". Some Magnus change naturally as time progresses (such as a fruit changing from ripe to rotten), while other Magnus may be combined manually using the "Magnus Mixer" to create new, more powerful items. For example, if the player wanted to light a torch, they could choose to use a Fire Magnus next to it. Quest Magus, on the other hand, are treated like most in-game RPG items, and can be used to interact with the game's environment. Hence, equipment and even attack types exist as cards, rather than as statistics associated with the characters. Battle Magnus replace equipment rather than equipping characters with weapons and armor, battle Magnus are dealt to the player at the start of the battle and then selected as battle commands. Magnus come in two forms - battle and quest.

#Baten kaitos smash bros series

Unlike typical role-playing games, the Baten Kaitos series uses a mechanism where all in-game items are stored in magical cards called "Magnus". Outside of this, the player also maneuvers the main character, "Sagi" through the game's environment and battles in the traditional sense. Similar to the original, the player plays the role of a " guardian spirit" that can break the fourth wall to interact with the game party through dialogue options. The game plays as a traditional JRPG and very similarly to the first Baten Kaitos game, albeit with some changes and adjustments. Main article: Baten Kaitos: Eternal Wings and the Lost Ocean It was released on February 23, 2006, in Japan, and in North America on September 25, 2006. Unlike the first game, which was published by then-Monolith Soft owner Namco, Origins was published by Nintendo, and was not released in Europe. The game retains the original's focus around the concept of "Magnus" - magical cards that capture the "essence" of items found in the in-game world, where the concept is still used as a plot device, for in-game item management, and as a basis for the card-themed battle system, albeit with minor tweaks. Similar to the first entry, the player assume the role of a " guardian spirit" – an unseen player avatar – who guides protagonist Sagi and his party of companions in an adventure across an aerial floating island-based kingdom in the clouds. The game is a prequel to Baten Kaitos: Eternal Wings and the Lost Ocean. Baten Kaitos Origins is a 2006 role-playing video game developed by Monolith Soft and Tri-Crescendo for the GameCube video game console.













Baten kaitos smash bros